ANIMATION & VIDEO – Clark Illustrations – Art Portfolio

Clark Illustrations - Art Portfolio

© Chris Clark - Characters, Games, Animation, Illustration, Design

ANIMATION & VIDEO

Hire or commission me to make your animations today! I created these animations with Spine, Adobe Animate, After Effects, Illustrator, Character Animator, and Premiere Pro.

This game art and animation was made for slot machines. To see more of Thor’s Thunder Plunder, check out the Casino Game Art Page.

Who wouldn’t want to be Thor summoning lightning for their treasure plundering? After sketching up concepts, I created everything in Illustrator and Photoshop. I then animated the character with Spine and After Effects. The video was produced with Premiere Pro.

This YouTube cartoon tells two retro wrestlers’ stories from the 1980’s for the Grapple Vision channel on YouTube.

Never underestimate Dusty Rhodes. This cartoon was created in Adobe Animate. I began with character concepts, followed by a storyboard, then animation. Once finished, I compiled the scenes in Premiere Pro and added a retro VHS effect with After Effects.

I made this animation to show off my text motion graphics skills with Adobe After Effects. I have many tools in my software kit.

This “Gold Jackpot” motion graphic was created in After Effects and Premiere Pro, and is perfect for any casino game. The 3D Text and effects were done in After Effects, and then the video editing with Premiere Pro. I also made the background with Adobe Firefly AI Art.

As Lead Artist at Tynker, I enjoyed working with an Art Team on many games. I was responsible for all of Tynker’s Spine rigs and animations, as well as leading, delegating, and teaching the other Artists Spine basics. I learned advanced Spine techniques (I can show to potential employers), invented an Illustrator export system for thousands of combinations in rigs, and made talking characters for Devs to easily create their own animations. Check out the Tynker Game Art page for more. © Tynker

Upon request, I have unlisted animations that show advanced Spine techniques for potential employers.

I made these Coding Cup characters in Illustrator and Spine. Coding Cup features 2 teams in an epic game of soccer using Tynker’s Coding Blocks. There’s a diverse range of animations, as well as thousands of outfit and body combinations bringing the characters to life.
SEE IT IN ACTION HERE
This kooky flying Castle was created in Spine and Illustrator to fly around in “Turing’s Tower.” Wings flap, propellers spin, steam pumps, and contraptions move with gravity. Devs could easily swap parts for different pieces or remove them.
Four monstrous rigs were created in Spine with many monster body types for “Code Monsters.” Each monster has its own unique look and attacks. There’s also 2 evolutions for each monster, and the final form has far more attitude.
SEE IT IN ACTION HERE
Based on the Coding Cup rig, this stylish Teen rig was made in Spine and Illustrator for Tynker’s upgraded Character Builder. It features thousands of Character combinations with around 100 animations in front, side, and back angles.
SEE IT IN ACTION HERE
Kids rig is the most popular rig used in many of Tynker’s games. I created this adorable rig in Spine and Illustrator with hundreds of animations and characters in front, side, and back angles. This simple smaller rig allows for quick load times and art production.
I made Codey, Tynker’s Mascot, with Illustrator. Later I used Character Animator to let him talk with students as they learn to Code. He has full mouth Visemes, body movements, and facial expressions. I set up the rig so Devs could easily make animations with camera and mic.

YouTube Shorts & Videos for AWP

As a Content Creator and Video Editor, I’ve made a series of YouTube Shorts and long-format videos for AWP Gaming Studios to help promote their Games, Characters, NFTs, and Crypto-currency brands with Premiere Pro as my main go-to software.

This series of YouTube Shorts was created with Premiere Pro. First I use Envato stock or AI Videos from InVideo.com. If using AI, I change various settings to get the right look, voice, script, etc. I then use Premiere to add animated text, subtitles, sound effects, music, and time everything to perfectly line-up.
I made this YouTube private promotional vid for potential shareholders with AWP’s crypto token. Like the YouTube Shorts, I use stock or AI Video. After making any tweaks necessary with the AI, I add animated text, subtitles, sound effects, music, and time everything to line-up just right.

Embodied Games Motion Comic

Embodied Games contracted me to make animations, concept art, characters, game art, and designs for STEM games with a team of Artists and Professionals. © ASU – Embodied Games for Learning

“Centripetal Force” was made with Adobe Animate. I sketched mockups, storyboards, and animated a parallax illusion of movement. This Steampunk-style motion comic tells the story with a quirky robot dragon companion. The scenes set the tone for a physics and quantum mechanics STEM learning game.